Selasa, Agustus 25, 2009

Kite Aerial Photography

Kite Aerial Photography Puts Your Eye in the Sky
Charles Benton | Make Vol. 01 - 2005 | Pdf | 36 pgs | 8 mb
Kite aerial photography appeals to that part of me, perhaps of all of us, that would slip our earthly bonds and see the world from new heights. An aerial view offers a fresh perspective of familiar landscapes, and in doing so challenges our spatial sensibilities, our grasp of relationships.

To take pictures from a kite, you need three things: a kite, a camera, and a special rig that attaches the camera to the kiteline and activates the shutter button on the camera. Here's how to do it.
---Charles C. Benton

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Animating Real-Time Game Characters

Animating Real-Time Game Characters
Paul Steed | ISBN: 1-58450-270-3 | Pdf | 400 pgs | 12 mb
My intent in writing Animating Real-Time Game Characters has been to
share my work methods, thoughts, and ideas about animating real-time
characters in 3ds max 4™ and character studio 3®. Any factor that affects
the animation process using these two tools has been covered. Design,
modeling, texturing, rigging, weighting, keyframing, motion capture, and
exporting to a game engine are all in here. Written for the relatively new
or intermediate user of 3ds max, the book isn't just a rehash of the manuals
and tutorials that came with your software, it's a companion to
them. Make sure that you know your way around 3ds max 4 at a basic
level and that you have at least gone through the animation tutorials in
order to understand the terminology that will be used. Since I usually
wait at least a year after the latest version of 3ds max comes out until I
begin using it, the information presented doesn't include or apply to 3ds
max 5. However, with the exception of a couple of key features, I'm confident
that many of the tips and tricks covered will work for 3ds max 3
and 3ds max 5 as well.
To illustrate ideas, tips, tricks, and techniques, I've used several characters
from games or projects I've completed over the last year and a half,
but most often I've used a character called Betty Bad from the self-titled
game that was released January 2002 by WildTangent. This is primarily
to show you the thought and work that goes into an implemented game
character. By doing so, I've hopefully given you a snapshot of what I do
every day and have been doing every day for the past nine years: character
animation. It's not just my job, it's my hobby, passion, and the thing I
love to discuss with others.
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Senin, Agustus 24, 2009

Bacteria and Viruses

Bacteria and Viruses
Peggy Thomas | ISBN: 1-59018-438-6 | 113 pgs | 8 mb
People do not realize how often they come into contact with bacteria and viruses. These microscopic organisms are in the air, on the surface of this book, and inside people’s bodies digesting their last meal. Most people do not fully appreciate that microbes are responsible for the oxygen they breathe, the healthy vegetables on the kitchen table, the pungent cheese in the refrigerator, the clean clothes in the closet, and the clean water coming through the plumbing. Every aspect of people’s lives and every part of the natural world is affected, for better or worse, by the actions of bacteria and viruses.

And the worst comes in the form of disease. Even though the overwhelming majority of the encounters with microbes go unnoticed, people are quick to respond when a run-in gives them a runny nose, fever, upset stomach, or more severe symptoms. Some bacteria and viruses cause such pain and devastation that they become headline news. Every year novel microbes are discovered and new infectious diseases emerge. It is not big news when a new bacterium is discovered living harmlessly in the soil, but it is broadcast when a virus mysteriously crops up out of nowhere and killsunsuspecting victims.
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How-to Hydroponics

How-to Hydroponics
Keith Roberto | ISBN - 0-9672026-1-2 | Pdf | 102 pgs | 7 mb
How-To Hydroponics has been written in an easy to follow
style that combines a basic yet comprehensive background in the
science of hydroponics with the hands-on experience that makes
learning fun. Whether you grow for fun, food or profit, this
completely revised edition covers everything you’ll need to know
to develop a working knowledge of the technology.

You’ll learn, step-by-step, how to build and operate all the
hydroponic and aeroponic systems detailed for construction in the
book. You’ll learn how to grow your favorite flowers, herbs and
veggies with this exciting technology that is revolutionizing the
agricultural industry.
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Bookkeeping and Accounting


Bookkeeping and Accounting
Schaum's Series | ISBN 0-07-142240-4 | Pdf | 144 pgs | 2 mb
Based on Schaum’s Outline of Theory and Problems of Bookkeeping and Accounting, Third Edition
by Joel J. Lerner, M.S.,Ph.D.

Abridgement Editors by Da niel L. Fulks, Ph.D. and Michael K. Staton